Racing → Big Mountain Snowboarding

Big Mountain Snowboarding
Released: Jul 5, 2010
Version: 1.11 (iOS 4.0 Tested)
Size: 49.1 MB
Seller: david wingrove (© Golden Hammer Software)
Rating:
$2.99


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Big Mountain Snowboarding review screenshot

APPLICATION DESCRIPTION

Uniquely realistic iPhone/iPad snowboarding.

Optimized for iPad! 30fps, increased view distance and terrain complexity. Still compatible with first gen phones.

With 12 unique trails, each featuring complex, expansive terrain, this game has a real mountain feel. Race to the bottom, slalom between the gates, or rack up big points with in-air spins and grabs. Meet the bronze, silver, and gold challenges on every trail.

The realistic snowboard controls include carving, skidding, and dynamic switching between goofy and regular. Jump off 1,000-foot cliffs. Use downhill momentum to go up ramps. Tuck to bomb down the mountain. Explore different paths down the slopes and have fun.

Big Mountain Snowboarding is OpenFeint Enabled.

GAMEPLAY VIDEO

WHAT'S NEW IN THIS VERSION

Patch 1.11
* Adds support for the iPhone 4 retina display.
* Upgraded to the 4.0 sdk.
* Upgraded to OpenFeint 2.4.10.
* Fixed some terrain loading and texturing issues.
* Fixed some memory leaks.
* Fixed touching down/up in the same frame.
* Some physics bugfixes.

Patch 1.10
* Huge graphics improvements for all platforms.
* Cleaned up rendering of font and menu textures.
* Greatly increased the iPad terrain texture size.
* Increased view distance and terrain complexity on third gen devices.
* Increased shadow resolution on iPad and third gen devices.
* Some iPad-specific gui layout tweaks.
* New terrain detail texture.
* Improved lighting and texturing of most maps.
* Revised Plateau Park.
* Tweaked snow spray while tucking.
* Fixed some menu texturing artifacts.
* Revised victory screen buttons.

Patch 1.09
* Massive iPad framerate optimization.
* Enables OpenFeint on iPad.
* Updates OpenFeint to 2.4.6
* Fixes an occasional crash on return to main menu.
* Fixes a memory leak on switching levels.
* New skybox.
* Increased the view distance on iPad.
* Increased the terrain height field resolution on iPad.
* New icons
* Fixes a glitch when launching the game from certain device orientations.

Patch 1.08
* Adds support for iPad native resolution.
* Some main menu revision.

Patch 1.07
* Allows the lite version on the Shady Lane global high score list.

Patch 1.06
* Revised snow spray.
* Moved pause to the upper right of the screen to avoid accidental presses.
* Tweaked tucking torso twist.
* Added more time to the gold challenge on Staircase and All Day Pass.
* Added a button to upgrade from lite to full.
* Made switching screen orientations require less tilt.
* Added an OpenFeint icon to the scores button.
* Disabled game rendering while OpenFeint is active.
* Fixes some issues with the music volume slider and made setting the volume to 0 be more efficient.

Patch 1.05
* Made turning skid be based on change in acceleration, not total acceleration.
* Increased the jump acceleration threshold a little.
* Added procedural torso twist and tweaked the head twist.
* Added in-air shifties.
* Allows sound effects to play on top of itunes music.
* Revised the time requirements to account for the new controls.

Patch 1.04
* Made the spin controls a little easier.
* Further shrinks the download size.
* Fixed specular lighting
* Fixed super grab counting up individual grabs, has to be one long grab.

Patch 1.03
* Improved OpenFeint integration.
* Added an OpenFeint bulletin board.
* Memory and download size optimization.
* Tweaked the jump scoring for double and triple grabs.

Patch 1.02
* Adds OpenFeint leader boards.
* Added detection of spin reverses.
* Added detection of double and triple grabs in the same jump.
* Fixed a bug where super grab could be triggered from multiple short grabs.
* Added a delay before a grab is registered.
* Fixes some texturing issues.
* Adds a still grabbing message on botched landings.
* Fixed drawing order issues on the slider bars.

Patch 1.01
* Tweaked the map start GUI
* Tweaked the jump cam to show the ground better.
* Fixed camera issues on uphill slopes.
* Some snow texture tweaks
* Revised maps: Shady Lane, Snow Park, Neckbreak Park, Icy Spires, Twisty
* Makes landing skid be based on land quality.
* Added speed loss on bad landings.
* Revised air controls.
* Icon tweaks
* Widescreen GUI proportion fixes
* Added a countdown beep.

LANGUAGES

English

REQUIREMENTS

Compatible with iPhone, iPod touch, and iPad.
Requires iOS 3.0 or later.

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